Archive: Resources
Announcement of Digital Arts Mentorship Scheme Recipients 2025
We are pleased to announce the 8 Mentor and 8 Mentee recipients of the 2025 Digital Arts Mentorship Scheme. THE DIGITAL ARTS MENTORSHIP SCHEME was born out of the Arts…
DIGITAL ARTS MENTORSHIP SCHEME 2025
Mentorship Dates: October 1st 2025 – Feb 28th 2026 Application Deadline: September 8th, 4 pm Duration: 5 Months Award: €1500 per Mentor and €1500 per Mentee Maximum number of Mentees/Mentors:…
Bridging the Skills Gap in Ireland’s Creative Industries
In May 2025, we brought together professionals from across Ireland’s creative sectors to ask one big question: where do we feel the biggest skills gaps are right now? This document…
The Freelancer’s Toolkit
The Freelancer’s Toolkit is an expanded and updated version of the original Freelancer’s Guide, created to support freelance professionals across Ireland’s cultural and creative sectors. Now including the performing and…
Skills Challenges in the Visual Arts, Performing Arts and Cultural Events Sectors
Cultural & Creative Industries Skillnet is pleased to share the full findings of Skills Challenges in the Visual Arts, Performing Arts and Cultural Events Sectors, a landmark report commissioned by…
Sustainability Toolkit for Ireland’s Creative Arts & Media sectors.
DIGITAL ARTS MENTORSHIP SCHEME 2024
Start Date: September 1st 2024 Duration: 4 Months Award: €1500 per Mentor and €1500 per Mentee Maximum number of Mentees/Mentors: 8 Mentees + 8 Mentors ABOUT THE FUNDING THE DIGITAL…
Animation & VFX Pathways Fund
About the Funding Fís Éireann/Screen Ireland through Cultural & Creative Industries Skillnet are providing €100,000 in funding that will be used to provide work opportunities on productions for those from…
The Irish Immersive Technology Strategy For Growth | 2024
Promoting Ireland's Digital Transformation This body of work provides a strategy to support the further development of the Immersive technology sector in Ireland. The strategy aims to implement the vision…
A Review of the Animation, VFX and Games Graduate Traineeship Programme 2014 to 2022
This report evaluates the impact of the graduate traineeship access programme that has been running successfully for a number of years and has supported a number of individuals to get…










